

This release contains some additional logging to help dignose the issue and we are still looking to root cause it.

If you see that, please report that to #1164. There is currently a known issue in rendering where after plugging/unplugging an external monitor, or waking from sleep when connected to a monitor, there is a small chance MacVim will stop drawing text. #1171 Known Issues Text invisible after plugging in monitor or waking from sleep
#Macvim uninstaller full
#509įixed small bug in Touch Bar's full screen button sometimes not being updated correctly. This feature allows you to limit only expand horizontally or vertically when using non-native full screen to help focus on the content, see :help fuopt.

For non-native full screen, you could set MMFullScreenFadeTime to a non-zero value to still get the animation back. Removed the fade-to-black animation when transition to full screen, as they were distracting and looked jarring. If you don't use Homebrew, or installed language runtimes under other folders, you would need to set python3dll/ luadll/ rubydll in your vimrc. With this release, MacVim will still search those folders under Intel / x86-64 builds, but under Apple Silicon / M1, MacVim will search under /opt/homebrew/ instead, which is the default folder for Homebrew under Apple Silicon. If you rely on Python/Ruby/Lua integration, note that previously MacVim by default searches the /usr/local/ path for installed language runtimes. You could use :version while in MacVim to tell whether you are running in Rosetta / Intel or Apple Silicon by seeing whether it says x86_64 or arm64. if you only installed Python 3 in Rosetta and use plugins that use Python), you could run MacVim under Rosetta.
#Macvim uninstaller mac
MacVim's binary release now fully supports Apple Silicon! If you have an M1 Mac you should notice MacVim being more snappy and smoother. My apologies! Next few releases should be more frequent.
